CodeBase - unfinished turn based rpg with infinite terrain

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Category: 3D

Version: 1.0

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Information

Uploaded: 15th Jan 2007 01:53

Modified: 15th Jan 2007 02:05

Author:  Animate Dream

Summary

This is an unfinished rpg engine with persistent and infinite terrain, the beginnings of a turn based rpg combat system, and more.

Full Description

This is an unfinished rpg engine with persistent and infinite terrain, and the beginnings of a turn based rpg combat system. At over a thousand lines of code I think it might be a useful resource. Other things I coded include moving clouds, a system for dynamic spawning and unloading of monsters and trees of different dimensions, 3 different types of cameras programmed to avoid clipping the terrain, accurate uphill and downhill movement speeds, some crude but effective sliding collision code, simple wandering/attacking AI, projectiles, and possibly more I don't remember. I couldn't get the hit detection working quite right so I am for the moment abandoning the project to work with an engine coded in C++ which I'm more comfortable with. However, I'm releasing the full source for use for any purpose. I only wish I could have made even more contributions to the darkbasic community. This has been sitting on my hard drive for a while, so I'm not even sure if it runs error free with the current version of darkbasic. The commentation may be lacking but I think the programming is straightforward enough to understand. The images models and sounds were too big to upload here but I used mostly resources that came with darkbasic during development. You will have to include all media yourself or change the media loading in the code. If anyone would like to continue the project or borrow parts of it I might be tempted into helping. I can be contacted at animatedream@gmail.com

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