CodeBase - Basic 3D Acceleration Engine

Return to the CodeBase listing

Category: Basic 3D

Version: 1.0

0
0

Information

Uploaded: 10th Feb 2004 16:09

Modified: 1st Jan 1970 01:00

Author:  Doomwad

Summary

A basic approach to acceleration and turning. Allows full and easy customization. Allows for textured/randomized matrix.

Full Description

Heavilly commented, studying it for a few seconds/minutes you can get how simple this is. You can use this in your games if you want. But if you do, a little bit of credit would be great. When you first run the program, the matrix will be a wireframe. Also, at the top of the code you will notice a lot of variables. Those are there so you won't have to go deep into the code in order to adjust simple things. This works well, allowing you to make minor adjustments easilly. If there are any errors, tell me and I will try to fix the bugs. And remember, this isn't supposed to be anything fancy. No AI, no models, no lighting, no objects even! Just a matrix, a camera, and a lot of variables. Enjoy! :^ )

Comments

No comments yet.