CodeBase - Third-Person Camera
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Category: 3D Maths
Version: 1.0
Information
Uploaded: 13th Dec 2006 01:22
Modified: 13th Dec 2006 01:23
Author: Image All
Summary
Keep the camera free, but also keep it locked on target.
Full Description
Your primary concern here is the camera_follow() function. It does some math to compute the new camera destination for a very free feel, yet it never lets the object out of view.
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