CodeBase - Third-Person Camera

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Category: 3D Maths

Version: 1.0

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Information

Uploaded: 13th Dec 2006 01:22

Modified: 13th Dec 2006 01:23

Author:  Image All

Summary

Keep the camera free, but also keep it locked on target.

Full Description

Your primary concern here is the camera_follow() function. It does some math to compute the new camera destination for a very free feel, yet it never lets the object out of view.

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