CodeBase - Texture a primitive box using advanced vectordata UV texture mapping
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Category: Complete Applications
Version: 1.0
Information
Uploaded: 6th Jun 2012 17:17
Modified: 1st Jan 1970 01:00
Author: rik007
Summary
This allows you to amend an objects texture and wrap a complex texture around a simple box.
Full Description
Lets say you want a door, and the front and back look different to the sides. A long way around would be to create a plain for each face, texture each one and join them together. No need! You can create a simple box and 'wrap' a texture around it, by manipulating the UV data. This allows you to create complex looking objects but it is a simple cube.
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