CodeBase - very simple sliding collision- Dark Basic and Dark Basic Pro
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Category: Collision
Version: 1.0
Information
Uploaded: 18th Aug 2004 06:57
Modified: 1st Jan 1970 01:00
Author: Seppuku Arts
Summary
A simple box sliding collision using DBCand DBP
Full Description
remeber if you want to make a scaled box collision, you need to halve the numbers of x,y,z of the object x,y,z in the collision box command eg. an object of 100,200,300 the collision box would be -50,-100,-150,50,100,150,0<br /> <br /> The Screenshot is from my new game called ronin using this collision
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