CodeBase - textures
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Category: Complete Applications
Version: 1.0
Information
Uploaded: 23rd Jan 2009 06:46
Modified: 1st Jan 1970 01:00
Author: Zack V11
Summary
textures using photos
Full Description
Zack V11, <br /> <br /> Connect the digital camera to your computer and transfer the image files to your project folder. Once done, use "LOAD IMAGE <imagename.imageextension>, <imagenumber>" to load the image into the DarkBASIC Pro editor.<br /> <br /> Once loaded in, I assume that you wish to texture an object. This can be done using "TEXTURE OBJECT <object number>, <imagenumbertotexturewith><br /> <br /> For example, follow this link and save the image in the project folder as "earth_day.jpg"<br /> <br /> http://nssdc.gsfc.nasa.gov/planetary/image/earth_day.jpg<br /> <br /> Now, using the same project for which the image is in a folder, paste the following code in to see what I mean:<br />
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