CodeBase - Nocao de setor para textura (Texture sector utility fast)
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Category: 3D Effects
Version: Layout
Information
Uploaded: 22nd Oct 2004 15:48
Modified: 22nd Oct 2004 15:55
Author: Louiz ofRohr
Summary
"Fool" and not definitive object sector texture recognition...
Full Description
"Fool" and not definitive object sector texture recognition...<br /> With this, you can draw a simple texture in real time, then, you press space<br /> and see the effect over 2 objects (in this example), a cube and a sphere.<br /> But.... when I'll need to use that? When you want a idea of the texture plain<br /> over 3D object and ,then, draw the definite texture in other program or, if<br /> you want, erase the comand of "ink RGB(200,0,0)" from near of the "circle mx#, my#"<br /> and put independent something like:<br /> <br /> if inKey$()="3" THEN ink RGB(200, 0, 0)<br /> if inKey$()="2" THEN ink RGB(0, 200, 0)<br /> if inKey$()="3" THEN ink RGB(0, 0, 200)<br /> <br /> Note that "200" in lieu of "255" is a more "amiable" color...<br /> That anterior code changes the color that you...<br /> Aff.... try to know :)<br /> Try to take a good benefit<br /> <br /> Louiz OF(F)=(NDK)
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