CodeBase - Pixel Storm
Return to the CodeBase listing
Category: 3D Effects
Version: 1.0
Information
Uploaded: 12th Sep 2003 13:20
Modified: 1st Jan 1970 01:00
Author: Richard Davey
Summary
This code will map a 2D snow effect onto a multitude of 3D spinning cubes for a totally pixel storming experience! Needs a 3D card capable of alphablending.
Full Description
==========================================================<br /> A Screaming Product Of The DARKFORGE (www.darkforge.co.uk)<br /> ==========================================================<br /> <br /> Title<br /> <br /> PixelStorm<br /> <br /> Version<br /> <br /> 1.0<br /> <br /> Date<br /> <br /> April 9th 2000<br /> <br /> Files<br /> <br /> pixelstorm.dba 1504 Bytes<br /> pixelstorm.gif 10238 Bytes<br /> <br /> Programmer<br /> <br /> Richard Davey<br /> rich@fatal-design.com<br /> <br /> DB Version<br /> <br /> DarkBasic v1.03 (Registered)<br /> <br /> License<br /> <br /> Public Domain<br /> <br /> Comments<br /> <br /> This code will map a 2D snow effect onto a multitude of 3D<br /> spinning cubes for a totally pixel storming experience!<br /> Needs a 3D card capable of alphablending.<br /> <br /> ==========================================================<br /> (c) www.darkforge.co.uk 2000<br /> ==========================================================<br />
Comments
No comments yet.