CodeBase - Circle Collision

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Category: 2D

Version: 2.0

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Information

Uploaded: 26th Mar 2007 16:01

Modified: 25th Sep 2007 22:04

Author:  HeavyAmp

Summary

This Function Detects if two circles have collided and will then apply the collision to the circles. This collision doesn't rely on forces to repel each circle making it more accurate if you are using it with lots of objects colliding with each other. However this method is a little slower than if you use your collision using forces. The function Comes with an example.

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