CodeBase - Flame Generator
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Category: 3D Effects
Version: 1.0
Information
Uploaded: 21st Apr 2007 02:20
Modified: 21st Apr 2007 02:27
Author: Ankillito
Summary
Two subroutines to generate a flame effect. One is a setup, and the other goes in the loop.
Full Description
This is a modification to Joseph Thomson's original flame generator: http://www.thegamecreators.com/?m=codebase_view&i=1c970d536c1a5abeadb630c50a509217<br /> <br /> It's still a little primitive, but I still hope to improve it.<br /> <br /> The flame system is attached to the object determined by the variable "FlameID" in the parameters section. By using this, you can use codes like Move Object to effect the Flame System. Again, it's not really polished up yet. I want things like trailing; right now, when you move the system, every particle moves, giving a fairly fake appearance.
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