CodeBase - Flame Generator

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Category: 3D Effects

Version: 1.0

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Information

Uploaded: 21st Apr 2007 02:20

Modified: 21st Apr 2007 02:27

Author:  Ankillito

Summary

Two subroutines to generate a flame effect. One is a setup, and the other goes in the loop.

Full Description

This is a modification to Joseph Thomson's original flame generator: http://www.thegamecreators.com/?m=codebase_view&amp;i=1c970d536c1a5abeadb630c50a509217<br /> <br /> It's still a little primitive, but I still hope to improve it.<br /> <br /> The flame system is attached to the object determined by the variable &quot;FlameID&quot; in the parameters section. By using this, you can use codes like Move Object to effect the Flame System. Again, it's not really polished up yet. I want things like trailing; right now, when you move the system, every particle moves, giving a fairly fake appearance.

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