CodeBase - simple box movement
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Category: Basic 2D
Version: 1.0
Information
Uploaded: 12th Aug 2005 20:41
Modified: 1st Jan 1970 01:00
Author: blood scent
Summary
moves a box around without sprite use
Full Description
randomize timer<br /> rem setup positions<br /> set display mode 640,480,16<br /> x#=0<br /> y#=0<br /> x2#=10<br /> y2#=10<br /> rem setup box to control<br /> box x#,y#,x2#,y2#<br /> boxcolor=rgb(rnd(255),rnd(255),rnd(255))<br /> rem main game loop<br /> do<br /> boxcolor=rgb(rnd(255),rnd(255),rnd(255))<br /> rem move left<br /> if leftkey()=1 and x#>0<br /> cls<br /> x#=x#-1<br /> x2#=x2#-1<br /> box x#,y#,x2#,y2#<br /> endif<br /> rem move right<br /> if rightkey()=1 and x2#<640<br /> cls<br /> x2#=x2#+1<br /> x#=x#+1<br /> box x#,y#,x2#,y2#<br /> endif<br /> rem move down<br /> if downkey()=1 and y2#<480<br /> cls<br /> y#=y#+1<br /> y2#=y2#+1<br /> box x#,y#,x2#,y2#<br /> endif<br /> rem move up<br /> if upkey()=1 and y#>0<br /> cls<br /> y#=y#-1<br /> y2#=y2#-1<br /> box x#,y#,x2#,y2#<br /> endif<br /> ink boxcolor,0<br /> loop
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