CodeBase - GDK> 2D top down 360 degrees Movement
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Category: Functions
Version: 1.0
Information
Uploaded: 19th Aug 2008 07:23
Modified: 19th Aug 2008 07:39
Author: Swift
Summary
Moves an object in the given direction with the given speed and then updates the objects x&y positions to reflect this movement
Full Description
/*<br /> <br /> FUNCTION: MoveDirSpeed( float direction, float speed, float *x, float *y );<br /> <br /> DESCRIPTION: Moves an object in the direction with speed and then<br /> updates the objects x&y positions to reflect this movement<br /> <br /> direction - is the direction you want the object to move in (from 0-360) 0 is east 90 is north<br /> speed - is the speed you want the object to move at<br /> *x - is a pointer to the address of the objects x position<br /> *y - is a pointer to the address of the objects y position<br /> <br /> <br /> <br /> EXAMPLE: MoveDirSpeed( BallDirection, BallSpeed, &Ball.x, &Ball.y);<br /> <br /> MADE BY: Swift<br /> <br /> */<br />
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