CodeBase Entries
Welcome to our CodeBase where you can search through DarkBASIC, DarkBASIC Professional and AppGameKit source code covering a wide range of topics from full games to demo effects to object loaders.
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CodeBase Description | Category | |
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Math constants and functions used by NoiseGen.dba and NoiseUtils.dba Version: 1.0
Created: 31st Oct 2010 10:20
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Libraries | |
Plane, Sphere, and Cylinder Noise Map Models, for use with NoiseUtils.dba Version: 1.0
Created: 31st Oct 2010 10:17
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Libraries | |
All of the Noise Modules in one include file, for use with NoiseGen.dba Version: 1.2
Created: 31st Oct 2010 10:14
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Libraries | |
Noise Utilities to be used with NoiseGen Version: 1.1
Created: 31st Oct 2010 10:11
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Libraries | |
A noise generating library written by Jason Bevins and Keith Davies for C++. Translated for use with Dark Basic Pro. Version: 1.1
Created: 31st Oct 2010 09:53
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Libraries | |
moveing objects, array ,collistion,functions, see how good you are mis the pads you loose your lives hit them and your score will go up left mouseclick to move cube up no click to fall A to move left ,D move right Version: 1.0
Created: 30th Oct 2010 23:15
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Complete Applications | |
Draw numbers Atari style - I just wanted to do it without jpgs and such Version: 1.0
Created: 30th Oct 2010 22:20
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Basic 2D | |
Expanding and Contracting Circle Version: 1.0
Created: 30th Oct 2010 09:19
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Basic 2D | |
picks 6 random numbers but not 100% Version: 1.0
Created: 27th Oct 2010 18:05
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Complete Applications | |
An evaluation function which takes a string with a mathematical expression and calculates it. Version: 1.0
Created: 26th Oct 2010 15:23
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Math / Physics | |
5 boxes useing arrays Version: 1.0
Created: 22nd Oct 2010 20:17
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Complete Applications | |
This is a simple file viewer. This program gives a quick example of how to view a file in a directory. The program will display all the files of the current working directory to the screen and give you count on how many there are. This uses the standard DGK C++. Version: 1.0
Created: 18th Oct 2010 20:13
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Complete Applications | |
Demonstration of how to right click and drag across a large (2000 x 2000) map by only displaying the sprites that are on the screen. Version: 1.0
Created: 18th Oct 2010 18:35
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2D | |
A basic setup for a 2D shooter. No media. Version: 1.0
Created: 11th Oct 2010 21:42
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2D | |
To drive by mouse in Dark Dungeoun Version: 1.0
Created: 4th Oct 2010 18:25
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Input | |
Isometric camera example. Navigate,rotate with cursor keys + mouse. Moves 4 directions, sustaining rotation on angle x or y axis.Can be implemented to use with mouse(rotation). Simply copy paste the code to see how it works or download attachment. Cheers from Sky! Version: 1.0
Created: 29th Sep 2010 14:58
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Camera | |
colourfinder for box command box(left,top,right,bottom,c1,c2,c3,c4 Version: 1.0
Created: 15th Sep 2010 03:11
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Complete Applications | |
3d graphics converter to dark basic command Version: 1.0
Created: 11th Sep 2010 04:28
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Complete Applications | |
Sudoku Puzzle Solver Version: 0.1
Created: 6th Sep 2010 16:53
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Miscellaneous | |
A simple number generator for replacing dice or anything else that needs a random number Version: 1.25
Created: 6th Sep 2010 15:35
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Input / Output | |
Lets you input without having to resort to input(). Version: 1.0
Created: 3rd Sep 2010 17:44
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Complete Applications | |
BorderLESS Windowed App. Version: 1.0
Created: 24th Aug 2010 07:21
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Display | |
Get a true 3D coordinate from the 2D mouse position easily with this code. Version: 1.0
Created: 20th Aug 2010 15:11
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3D Maths | |
This example shows a sample implementation of a smooth rotation of the camera tracking for the purpose. Version: 1.0
Created: 20th Aug 2010 07:49
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Camera | |
Draws the UV co-ordinates of vertices onto a bitmap. Version: 1.0
Created: 15th Aug 2010 22:20
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Complete Applications | |
A game that gives you a random answer to your question. Version: 1.0
Created: 12th Aug 2010 09:36
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Complete Applications | |
a simple 29 line moon orbiting around a planet Version: 1.0
Created: 9th Aug 2010 01:46
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Complete Applications | |
Position from angle and disance Version: 1.0
Created: 6th Aug 2010 04:11
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Basic 2D | |
It's the effect of a radar sweep ready for you to drop in your game. No media needed. Version: 1.0
Created: 4th Aug 2010 15:20
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Games | |
Distance Formula for camera/object, object/object Version: 1.0
Created: 4th Aug 2010 13:37
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Complete Applications |