The recent November update has gone down very well with a host of new features and key fixes to the core product. Our unofficial thermostat Bolt-Action Gaming even went as far to suggest that, together with the community engagement this last year, we have probably done more in the last 12 months than the last five years combined. Though a fun exaggeration, it shows the amount of work we got through in 2018 and we are looking forward to bringing you more community-centric improvements in 2019.
We don't want to tip our hand just yet, but we have some cool ideas for 2019. In the meantime you won't be disappointed with the ongoing efforts by the fantastic GameGuru community to keep this engine moving along with popular artists pitching in to bring the legacy models closer to the PBR (Physically Based Rendering) standards we expect for our games and tentative increase in freelancer activity since we opened up GameGuru to GitHub so anyone can join in the development effort.
GameGuru DLC news
In case you missed them, we launched two new DLCs before Christmas - the Cold War Pack and the Abandoned Apartment Pack.
The Cold War Pack contains over 4GB of assets that give you an entire underground tunnel system to play with, and relics of the cold war as scenery to decorate your levels with.
The Abandoned Apartment Pack contains everything you need for a long-forgotten abandoned apartment, perfect for post-apocalyptic dystopian genres!
We have a host of DLC updates planned for January including updates to both Mega Pack 1 and 2, Death Valley Combat Pack, Antiques in the Attic Pack and the Construction Site Pack.
We have also listened to the community and decided to hold back on Mega Pack 3 updates until we have converted the entire DLC to use smoothing groups for models which will help them look better when PBR textures are applied.