Players fulfil missions starting from an aircraft carrier, flying to find the target, attack, defend, escort, photograph and, once the mission is complete, return to their aircraft carrier.
The pilots are created by the player, with each one having their own history, experience and abilities; and by completing missions can improve their skills. But if the pilot falls in action he will no longer be able to continue flying, and the player must create a new pilot.
Santiago specialises in Renders and 3D modelling and says, “The good combination of being able to model what one wants in 3D, and then bring it to life with programming, opened the possibility of creating my own worlds, it is the most wonderful concept that exists for anyone who lets his mind fly.”
Nowadays programming is a way of expressing myself, like an art. I usually make games just to play them and see what happens, see what development challenges will appear in the process – my brain loves to work and find solutions.
I'm looking forward to finishing Tora Tora! so that I can start a new project in AppGameKit. Maybe I’ll make something for mobile, or an app, or make a second version of my Naval Simulator ?
I certainly have a lot to learn from AppGameKit, so the constant goal is to keep learning.
I have to thank the communities, both AppGameKit and Syntaxbomb, it would not be possible to learn to program so fast if it wasn’t for all those good people, who are always there, willing to help you from anywhere in the world.”