The Scene Editor features include:
- Scene manager window
- Create multiple scenes per project
- Position, scale, rotate sprites
- Undo, redo, test mode
- Quick draw mode
- Set sprite properties
- Customisable grid
- Call your scene from your code easily
During April we’ll continue to fine tune the IDE and we’ll be listening intently to user feedback from those who have pre-ordered AppGameKit Studio and therefore get to play the latest Alpha version.
In the meantime here’s what some of those with the Alpha version are saying about AppGameKit Studio:
"AppGameKit just got even easier to create your vision" Earl Campbell III
"This has the potential to be very special!" Doug Poskitt
"The ease of the AppGameKit language coupled with a new IDE with great tools makes creating apps a breeze!" Richard Hamper
"It's really rather good!" Craig Bryan
"So easy to learn even a beginner can make something wonderful!" Anthony Boggle Cox
"I've been using AGK IDE for years. I thought I didn't need anything else! However, now I've seen and used some of the new and exciting features of AppGameKit Studio, it's definitely going to make light work of some those tedious tasks. AppGameKit Studio comes with features such as scene editing, graphic placement and controls on project properties and not forgetting dynamic variables to fine tune layouts. I would highly recommend AppGameKit Studio to all." Ian Campbell
"So easy a caveman could use it!" Dustin Zimnox
"Loved AppGameKit Classic, The Studio version brings great benefits like a scene editor and what I love the best is the fact you can add watches and step through your code making debugging so much easier." Peter Kennedy
Anyone pre-ordering AppGameKit Studio in April gets 40% off the launch price and access to all Alpha versions – buy AppGameKit Studio HERE