We've released a maintenance update of AppGameKit Studio today that fixes these key issues:
- Fixed expansion file commands causing a crash on Android 9 and above
- Fixed SnapChat commands not working on Android
- Updated Android export dialog to remove unsupported versions of Android from the drop down list
- Fixed SnapChat commands not working in exported iOS apps
- Fixed deleting and re-creating lots of objects sometimes causing the new objects to retain the properties of an old object, causing flickering or corruption
- Fixed exported iOS apps not being signed correctly
- Fixed Android export not working on Mac and Linux
- Added deeplink parameter to SetLocalNotification command which will get passed to the app if the notification is tapped
- Fixed virtual buttons with non-square images incorrectly recording a button press when tapped outside the image
- SetVirtualButtonSize(id, x, y) will now set the button size correctly when using non-square images
- Fixed untextured sprites not drawing correctly on Intel GPUs
As usual, Steam owners of AppGameKit Studio will have the update ready for them. TheGameCreators customers can download the new version direct from our servers from their order history area of the TheGameCreators website