AppGameKit Classic

App Game Kit is an easy, instant game development engine, ideal for Beginners, Hobbyists & Indie developers. Now anyone can easily and quickly code and build apps for multiple platforms using AppGameKit's BASIC scripting system. With just a few commands you can have demos/games up and running on mobile devices. Bob Duffy, Developer Relations Intel Corporation, said “AppGameKit is a great cross platform development tool. It allows developers to quickly optimize and compile apps.”

Games can be developed and instantly deployed to your chosen mobile devices for rapid prototyping. AppGameKit does all the heavy lifting for you - making it easy to code, compile and then export apps to each platform. All you need to focus on is your game/app idea. It's that simple!

AppGameKit also caters for more seasoned developers, allowing you to use the AppGameKit C++ libraries and benefit from all the features of AppGameKit's core game engine. A great example of this Echoes+ developed by Binary Zoo and now FREE to download on STEAM.
AppGameKit is designed to work on Windows, Mac or Linux machines. Code your games and then deploy your apps to the supported platforms listed below.

Features

Platforms
  • Windows
  • Mac
  • Linux
  • iOS
  • Android (inc Google, Amazon & Ouya)
  • Blackberry

AppGameKit IDE
  • Cross platform Geany editor
  • IntelliSense
  • Code folding
  • Colour schemes
  • Edit multiple projects
  • Fast Compiler
  • Full de-bugger
  • Broadcast direct to device
  • Export to exe, app, ipa, apk


 

Commands
AppGameKit has commands for all the important areas of game creation. These can all be called as BASIC commands or as library calls in C++ and XCode.

 

3D Graphics

  • 3D primitives
  • 3D bone animations
  • Shaders
  • Lighting
  • Height Map Terrain
  • Fog
  • Ray casting
  • Camera controls
  • Meshes
  • Formats supported : .fbx .X .3ds .md3 .smd .md5 .lwo. .ac .b3d .dae .3d .lws .ms3d .blend .obj and .ago

3D Physics (Bullet Physics)

  • Character controller
  • Ragdoll
  • Joints
  • Rigid bodies
  • Contact reports
  • Raycasts
  • Physics world commands
  • Compound collision shapes


2D Graphics

  • Sprites
  • Particles
  • Shapes
  • Text
  • Tweening
  • Spine support
  • Image formats: jpeg, png
  • Blend modes


Physics

  • Box 2D collision


Rendering Control

  • Shaders
  • Render to Image


Sounds & Music

  • Play sound files
  • Play music files
  • Sound formats: Wav
  • Music formats: Ogg, Mp3, M4a
  • Blending Sounds
  • Change sound pitch and balance


User Input

  • Mouse
  • Multi Touch
  • Controller support
  • Keyboard
  • Edit box
  • Buttons
  • Joystick, virtual joystick


 

Misc

  • Video playback
  • Network (broadcasting, messages, shared variables)
  • File I/O
  • HTTP
  • Memblocks
  • Sensors
  • GPS
  • Facebook (iOS and Android)
  • Adverts; AdMob, ChartBoost, and Amazon interstitials
  • In-app purchase (iOS & Android)
  • Game Center (iOS and Android)
  • Notifications (iOS and Android)
  • Rate this app (iOS)
  • Time & Date
  • Camera access
  • QR codes
  • Zip archiving
  • Extensive Help & tutorials


 

AppGameKit - 3D Asset Pack
$4.99
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AppGameKit - GameGuru Loader
$39.99
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AppGameKit - Games Pack 1
$4.99
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AppGameKit - Giant Asset Pack 1
$19.99
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AppGameKit - Giant Asset Pack 2
$19.99
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AppGameKit - Sound Library
$24.99
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AppGameKit - Visual Editor
$29.99
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AppGameKit - VR
$29.99
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System Requirements

Minimum Requirements

OS Version:

Windows XP SP2 or better

Processor:

Intel Celeron / Athlon Sempron or better

Memory:

1 GB RAM

Graphics:

Open GL 2.0 compatible or better

DirectX:

Version 9.0c

Disk Space:

2 GB available space

Sound Card:

N/A
Recommended Requirements

OS Version:

Windows 7 or better

Processor:

Intel Core 2 / Athlon 2 X2 or better

Memory:

2 GB RAM

Graphics:

Nvidia Geforce 470GTX Titan / ATI Radeon 5850 or better

DirectX:

Version 9.0c

Disk Space:

2 GB available space

Sound Card:

N/A
Minimum Requirements

OS Version:

Mountain Lion 10.8 or better for IDE (10.7 for compiled apps)

Processor:

Intel Celeron or better

Memory:

1 GB RAM

Graphics:

Open GL 2.0 compatible or better

Disk Space:

3 GB available space

Sound Card:

N/A
Recommended Requirements

OS Version:

Mountain Lion 10.9 or better

Processor:

Intel Core 2 or better

Memory:

2 GB RAM

Graphics:

Nvidia / ATI (shader model 4.0+, year 2009) or better

Disk Space:

3 GB available space

Sound Card:

N/A
Minimum Requirements

OS Version:

Ubuntu 14.04 (may work with others)

Processor:

Intel Celeron / Athlon Sempron or better

Memory:

1 GB RAM

Graphics:

Open GL 2.0 compatible or better

Disk Space:

2 GB available space

Sound Card:

N/A
Recommended Requirements

OS Version:

Ubuntu 14.04 (may work with others)

Processor:

Intel Core 2 / Athlon 2 X2 or better

Memory:

2 GB RAM

Graphics:

Nvidia Geforce 470GTX Titan / ATI Radeon 5850 or better

Disk Space:

2 GB available space

Sound Card:

N/A