CodeBase Entries
Welcome to our CodeBase where you can search through DarkBASIC, DarkBASIC Professional and AppGameKit source code covering a wide range of topics from full games to demo effects to object loaders.
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CodeBase Description | Category | |
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A method of using Quicksort to get a Natural sort order. Instead of getting "A10" sorted before "A5" you will get the correct sorting where the value of the numbers are taken into consideration. Version: 1.0
Created: 29th Jun 2023 15:09
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Functions | |
searches for all duplicate text strings, in this case, DBO texture files, and then retains only unique texture files. Version: 1.0
Created: 18th Apr 2023 21:43
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Miscellaneous | |
A couple of functions that will come in handy when needing to wait for any key to be pressed or released. A typical usage would be when transitioning the end of levels, game over and cut scenes, etc... Version: 1.0
Created: 12th Mar 2023 13:19
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Input / Output | |
A handy function for converting an integer to a string that's padded with leading zeros. Version: 1.0
Created: 26th Dec 2022 04:15
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Miscellaneous | |
TysMultiPlayerTerrain Version: 1.0
Created: 25th Sep 2022 10:34
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Multiplayer | |
Function: get an rgb value from hsb values Version: 1.0
Created: 12th Dec 2021 20:03
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Graphics | |
ask Version: 1.0
Created: 27th Jul 2021 16:34
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File Control | |
Necesito una versiĆ³n anterior a ia actual Version: 1.7
Created: 2nd Feb 2021 13:00
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Complete Applications | |
Handy function to help debug sprites. Just add a call to DumpDebug() where you want to examine where sprites are Version: 1.0
Created: 14th Nov 2020 01:20
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Functions | |
Image batch re-sizing Version: 1.0
Created: 18th Nov 2019 14:11
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Complete Applications | |
..3D model viewer. Version: 2.0.22 +
Created: 9th Sep 2019 02:31
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System Enhancements | |
AR TEST THIS IS UNFINSIED Version: 1.0
Created: 26th Apr 2019 20:25
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Games | |
Implements some fundamental functionality that is not contained within the native API. Version: 1.0
Created: 5th Sep 2018 03:59
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System Enhancements | |
Implements the basic attachment functionality for Sprites that FixObjectToObject provides for 3D objects. Version: 1.0
Created: 21st Aug 2018 19:46
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System Enhancements | |
I neaded a fx to give my 3d a snes look. Version: 1.0
Created: 11th Aug 2018 13:45
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Graphics | |
This will load a previous saved Maze Generated and convert to 3D - Use the Generator and Loader first Version: 1.0
Created: 24th Jul 2018 07:18
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Miscellaneous | |
This is will a level1.dat file (or what ever you choose - this will load from a previously saved 2D Generated Maze Version: 1.0
Created: 24th Jul 2018 07:16
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Miscellaneous | |
A 2D Maze Generation with a Saved output - will then be able to load in faster Version: 1.0
Created: 24th Jul 2018 07:13
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Miscellaneous | |
Simple Retro Sprite Designer written in DBPro Version: 1.0
Created: 4th Jun 2018 16:49
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Graphics | |
Got tired to write this by hand everytime i experiment with Power by 2 tiles. Version: 1.0
Created: 14th Apr 2018 14:48
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Complete Applications | |
Displays a rolling menu for use in games Version: 1.0
Created: 11th Apr 2018 07:08
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Functions | |
Creates paths for moving sprites Version: 1.0
Created: 11th Apr 2018 07:04
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Complete Applications | |
An application for placement of tiles Version: 1.0
Created: 11th Apr 2018 07:01
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Complete Applications | |
Demonstrates the use of physics in a fun game without media Version: 1.0
Created: 11th Apr 2018 06:58
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Games | |
Creates a graphical effect with text by subtracting a value from one ascii value to another Version: 1.0
Created: 11th Apr 2018 06:56
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Graphics | |
allows a method of color tinting a group of objects a set amount in one step Version: 1.0
Created: 11th Apr 2018 06:52
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Graphics | |
color tints a whole image Version: 1.0
Created: 11th Apr 2018 06:50
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Graphics | |
Complete 3D minigame showing a never ending world by wrapping objects in a predefined workspace Version: 1.0
Created: 11th Apr 2018 06:46
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Games | |
Use Sine and Cosine to draw a circle Version: 2.0
Created: 14th Mar 2018 05:23
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Graphics | |
Creates Random Color-Dots on Screen Version: 2.0
Created: 14th Mar 2018 04:51
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Graphics |